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Ascent
WIN
05/26/24 · E8A3 · Regular · margin +3 ·
Spreadsheet-sourced
Overview
Performance
Weapons
WILD Box Score
Player
Agent
ACS
K / D / A
+/−
KAST
ADR
HS%
FK
FD
+/−
metro
327
27
/
17
/
5
+10
91%
202
17%
7
3
+4
smeege
241
20
/
15
/
6
+5
83%
160
19%
1
2
-1
mochi
216
16
/
16
/
9
0
78%
149
21%
3
1
+2
waqasu
189
14
/
17
/
5
-3
65%
132
30%
2
3
-1
burro
166
16
/
14
/
8
+2
78%
110
17%
1
0
+1
This match was imported from the legacy spreadsheet, which never recorded opponent identity or individual opponent stats — only the final score (see PLAN.md §5.5).
Multi-Kills, Clutches & Utility — WILD
Player
2K
3K
4K
5K
Total
1v1
1v2
1v3
1v4
1v5
Total
PL
DE
ECON
metro
2
2
1
5
1
1
—
smeege
4
2
6
—
mochi
3
1
4
—
waqasu
5
5
—
burro
3
3
—
Weapon Kills — WILD
Sidearms
2
1
1
Classic
Shorty
Frenzy
3
1
Ghost
Bandit
3
Sheriff
SMGs
2
Stinger
3
3
2
2
Spectre
Shotguns
1
Bucky
1
Judge
Rifles
1
Bulldog
Guardian
12
5
2
1
Phantom
12
10
9
7
Vandal
Machine Guns
Ares
2
1
Odin
Sniper Rifles
Marshal
Outlaw
Operator
Melee / Abilities
—
5
1
Ability