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Ascent
WIN
04/25/24 · E8A2 · Regular · margin +7 ·
Spreadsheet-sourced
Overview
Performance
Weapons
WILD Box Score
Player
Agent
ACS
K / D / A
+/−
KAST
ADR
HS%
FK
FD
+/−
mochi
287
20
/
10
/
4
+10
74%
168
23%
5
3
+2
burro
212
13
/
13
/
4
0
74%
145
20%
2
2
0
metro
210
13
/
14
/
6
-1
74%
146
8%
3
1
+2
smeege
189
14
/
10
/
7
+4
79%
117
23%
0
1
-1
waqasu
170
13
/
10
/
0
+3
74%
102
19%
1
1
0
This match was imported from the legacy spreadsheet, which never recorded opponent identity or individual opponent stats — only the final score (see PLAN.md §5.5).
Multi-Kills, Clutches & Utility — WILD
Player
2K
3K
4K
5K
Total
1v1
1v2
1v3
1v4
1v5
Total
PL
DE
ECON
mochi
2
3
5
1
1
1
67
burro
3
1
4
2
2
68
metro
4
4
79
smeege
1
1
2
1
65
waqasu
4
4
1
3
44
Weapon Kills — WILD
Sidearms
2
2
1
Classic
Shorty
Frenzy
1
1
Ghost
Bandit
2
2
1
Sheriff
SMGs
1
Stinger
3
3
1
1
Spectre
Shotguns
Bucky
Judge
Rifles
1
Bulldog
Guardian
12
11
4
Phantom
8
6
1
Vandal
Machine Guns
Ares
Odin
Sniper Rifles
2
Marshal
Outlaw
5
Operator
Melee / Abilities
—
1
1
Ability